Developed first aid education and training system in preparation for disasters
First aid training to preserve and restore combat power midst of uncertainty in the battlefield
Flexibility in scenarios through M&S and VR technology
Development of VR-based simulation content that maximizes immersion and realism
3D modeling with specifications of the actual training equipment
Modeling that can convey the similar experience of a real patient and contents that enables real-time interaction
Realistic patient movements such as chest movement due to breathing
Maximizes the effects of education and training by classifying the movements according to the success/failure of the training
Real-time visualization of the patient based on the treatment method and provides countermeasures when treatment fails
Control multiple trainees with the training control system
Select various education and training situations as well as function to regulate/control trainees
Maximizes the effects of education and training by real-time recognition/control of various hand movements and positions required for first aid
Applied NUI(Natural User Interface) to provide a natural operational environment that is similar to reality
Shortage training equipment for training personnel
Low educational effects due to the use of outdated equipment during training
Low mastery of combat skills due to limited practice
Avoiding practice of dangerous subjects (training focused on observation according to the risk of accidents)
Lack of combat experience
Reduced military service period
Simple CBT-type passive learning method
Poor training environment despite the need for repeated practices of responders due to terrorism and chemical leaks
Concerns about substitutes due to loss of many and unspecified persons